3D and 2D Game Artist

Mechanistry sp. z o.o. is a Polish indie game development studio working on its first title. We are creating our own, quality project.

Responsibilities:

  • Defining the game’s art style
  • Creating 3D models of characters, environment and props
  • Designing user interface elements

Requirements:

  • At least one-year prior experience in the video game industry, film or television
  • Exceptional modeling and texturing skills
  • Proficiency in Maya, 3ds Max, Blender, ZBrush or similar
  • Expert knowledge of Photoshop
  • Basics of rigging, skinning and animation
  • Fluency in English or Polish
  • Experience with Unity or Adobe Illustrator is a benefit
  • Traditional drawing, painting or sculpting is a desired skillset

What we offer:

  • 100% remote work arrangement
  • Direct influence on the project in a boutique team
  • Openness to courageous designs
  • A competitive salary

Please send your CV and portfolio to hello@mechanistry.com

Please include the following consent in your application:

I hereby consent for my personal data to be processed for recruitment purposes, including future job openings. I have been informed that I can revoke the consent and that the Data Controller is Mechanistry sp. z o.o., KRS 0000630339.