Mechanistry sp. z o.o. is a Polish indie game development studio working on its first title. We are creating our own, quality project.
Responsibilities:
- Defining the game’s art style
- Creating 3D models of characters, environment and props
- Designing user interface elements
Requirements:
- At least one-year prior experience in the video game industry, film or television
- Exceptional modeling and texturing skills
- Proficiency in Maya, 3ds Max, Blender, ZBrush or similar
- Expert knowledge of Photoshop
- Basics of rigging, skinning and animation
- Fluency in English or Polish
- Experience with Unity or Adobe Illustrator is a benefit
- Traditional drawing, painting or sculpting is a desired skillset
What we offer:
- 100% remote work arrangement
- Direct influence on the project in a boutique team
- Openness to courageous designs
- A competitive salary
Please send your CV and portfolio to hello@mechanistry.com
Please include the following consent in your application:
I hereby consent for my personal data to be processed for recruitment purposes, including future job openings. I have been informed that I can revoke the consent and that the Data Controller is Mechanistry sp. z o.o., KRS 0000630339.