Wonders of Water have arrived, bringing a tidal wave of new content to the best-selling lumberpunk city-builder!
Warsaw, Poland - October 10th, 2024 — The beaver-themed city-builder Timberborn received its sixth major content update today, introducing an entire aquatic expansion of new features & enhancements! Update 6: Wonders of Water deepens the hydro-engineering options of Timberborn, as both water and polluted badwater become easier to manipulate. Timberborn and Update 6 - Wonders of Water are available in Early Access on PC and Mac via Steam, GOG, and the Epic Games Store.
Take expanded control of two diametrically different factions and their most ingenious building tools: aqueducts, underwater tunnels, and even submerged districts. Lift your rivers and cities skyward with new building options like overhanging platforms and vertical power shafts for building above. Your new builds will be taller and more sophisticated than ever!
Update 6 Features:
- 3D Water Physics – The hallmark feature of Timberborn goes 3D. Water and badwater now flows over buildings, making it possible to build aqueducts, underwater tunnels, and even entire underwater cities. Automated sluices, impermeable floors, and updates to dams and floodgates bring even greater creativity to your hydro-engineering.
- Expanded Verticality – Newly-added overhangs change how platforms work, allowing the player to erect sky-high structures with layers of buildings and water. With vertical power shafts added, the power grid can now easily reach the skies.
- Endgame Wonders – These faction-specific monuments allow the beavers’ planet-restoration plans to take effect: The Earth Recultivator (Folktails) sends out balloons filled with seed packs, while the Earth Repopulator (Iron Teeth) ejects beaver pioneers in airborne gliders.
- New Map and Reworked Maps – Cliffside, a new diorama-like map, joins the array, and old maps have been reworked to play better with 3D water physics.
- Customizable Beaver Tails – The Detailer building allows the player to add custom markings to the beavers' most prominent feature.
- New Languages – In-game support for Turkish, Thai, & Traditional Chinese languages
- Official Mod Support & Steam Workshop Integration, with hundreds of creations already live on Workshop.
For more information and to stay up to date with Timberborn developer Mechanistry, visit their website, X (Twitter), YouTube, and check out the game’s official Steam page.
About Mechanistry
Scattered across Poland, Mechanistry is an independent studio developing its debut title, a beaver city-building game Timberborn. The game had a successful Early Access launch on September 15, 2021, selling over 1 million copies in two years, and maintaining an overwhelmingly positive rating on Steam.
For Media Inquiries
Michal Amielanczyk
Communication Manager at Mechanistry